Debugging

Debugging variable documentation for the Systems Manager

Debug Enabled

If enabled, debug messages will be printed to log and, optionally, displayed on screen under certain scenarios for easy debugging of Quest Map Pro components.

Verbose Debug

If enabled, debugging messages will print to the screen rather than just to the output log.

Debug Message Color

Controls the color of the debug messages. Only relevant if VerboseDebug is enabled.

Debug Message Duration

Controls the timeframe that debug messages are displayed on screen for. Only relevant if VerboseDebug is enabled.

Show Player Overlap Volumes

If enabled, player overlap volumes for things like Landmarks, POIs, etc. will be visible in game. Ignored if debugging is not enabled.

Last updated