Debugging
Debugging variable documentation for the Systems Manager
Debug Enabled | If enabled, debug messages will be printed to log and, optionally, displayed on screen under certain scenarios for easy debugging of Quest Map Pro components. |
Verbose Debug | If enabled, debugging messages will print to the screen rather than just to the output log. |
Debug Message Color | Controls the color of the debug messages. Only relevant if VerboseDebug is enabled. |
Debug Message Duration | Controls the timeframe that debug messages are displayed on screen for. Only relevant if VerboseDebug is enabled. |
Show Player Overlap Volumes | If enabled, player overlap volumes for things like Landmarks, POIs, etc. will be visible in game. Ignored if debugging is not enabled. |
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