# Add the Landmark Actor

The first step in setting up a landmark is to simply add an instance of the actor **BP\_QuestMapPro\_Landmark** to your scene and set its location to the area you want the landmark to be in.

<figure><img src="https://lh3.googleusercontent.com/Hcn_Ik539DRLiZREQiEqnXeoP29s3AdQ9OvU3BeokWeDjqKjkq89_ddbc8ZTuGac5gcIWAJyNH94gV-tWikFa_fLtiRLiiUmq8iEK91uw5xbhks2ynztubPeEb2x2CeO9iSHU3OJjXFkpooI3l0tY20" alt=""><figcaption></figcaption></figure>

<table data-card-size="large" data-view="cards"><thead><tr><th></th><th></th><th data-hidden></th><th data-hidden data-card-target data-type="content-ref"></th></tr></thead><tbody><tr><td>Go Back:</td><td><strong>Setting Up Landmarks Overview</strong></td><td></td><td><a href=""></a></td></tr><tr><td>Next Step:</td><td><strong>Define the Landmark Bounds</strong></td><td></td><td><a href="define-the-landmark-bounds">define-the-landmark-bounds</a></td></tr></tbody></table>
