Define the Landmark Bounds

Step 2 of 5 in setting up a landmark with Quest Map Pro

The landmark bounds define the area that is considered “inside” the landmark. This can be either a box or spherical area using the setting Use Box Collision (true uses a box, false uses a sphere). When using a box collider for bounds, set its size using the Collider Extent. When using a spherical collider, set the radius of the sphere using Collider Radius. The bounds should contain every part of a landmark. An additional factor to consider is that these bounds also define the area that the player must “enter” to discover the landmark.

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