> For the complete documentation index, see [llms.txt](https://dapper-raptor.gitbook.io/quest-map-pro/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://dapper-raptor.gitbook.io/quest-map-pro/systems/compass-system/npcs-and-enemies.md).

# NPCs and Enemies

NPCs and Enemies variable documentation for the Compass System

<figure><img src="https://1573950542-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fx9zU1bZVnDGxJMF5Ja1M%2Fuploads%2FmgTB26DxlaiiV75ao2SV%2Fimage.png?alt=media&amp;token=0e3296b1-4a20-4719-b0b0-7ed5c0ef3863" alt=""><figcaption></figcaption></figure>

<table data-header-hidden><thead><tr><th width="234"></th><th></th></tr></thead><tbody><tr><td><strong>Show NPCs</strong></td><td>If enabled, NPCs will show on the compass.</td></tr><tr><td><strong>Enable Combat Indicator</strong></td><td>If enabled, the compass will tint to In Combat Tint when a NPC in the aware state is in range. This combat indicator will override other states, such as Hidden Object Highlights and Quest Highlights.</td></tr><tr><td><strong>In Combat Tint</strong></td><td>Color used for the compass combat indicator.</td></tr><tr><td><strong>Combat Blend Time</strong></td><td>Time required to blend between neutral and combat color on the compass when activating/deactivating combat indication.</td></tr><tr><td><strong>NPC Vertical Alignment</strong></td><td>Can be used to set the vertical alignment for NPC markers on the compass.</td></tr></tbody></table>
