Set Up Interface Functions (HUD)
Step 6 of 8 in getting Quest Map Pro integrated into your own UI
Last updated
Step 6 of 8 in getting Quest Map Pro integrated into your own UI
Last updated
Find the newly added interface functions GetCompassWidget, GetMiniMapWidget and GetWorldMapWidget.
Open each function and connect a reference to the element you added to the output on the return node respectively. Use the compass widget for the output on GetCompassWidget, world map widget on GetWorldMap and mini map widget on GetMiniMap.
Additionally, as of version 1.2.1 there is one additional interface function to the ones covered above. This function is called GetWorldMapSizeBox. If you do not set this up, the system should still work, but you will get an error, and the newly added full screen mode will not work. To configure this function, please ensure that the Size Box element that contains the world map widget is set as a variable, as shown below:
Once this is done, open up the new function GetWorldMapSizeBox and use the size box itself as the output on the return node.