Player Waypoints
Player Waypoints variable documentation for the Map System
Last updated
Player Waypoints variable documentation for the Map System
Last updated
Trace Height Max
Determines the maximum height that will be considered when tracing for the ground to place a waypoint at. Should represent the highest reachable part of your world on the z axis.
Trace Height Min
Determines the minimum height that will be considered when tracing for the ground to place a waypoint at. Should represent the lowest reachable part of your world on the z axis.
Waypoint Size
Determines the size of waypoint markers on the world map and mini map (separate values) when maps are at a zoom of 1.0x. Sizes will scale at different zoom levels appropriately.
Waypoint Fade In Time
Amount of time (in seconds) it takes for waypoints to fade in/fade out when being placed/removed.