Player Waypoints

Player Waypoints variable documentation for the Map System

Trace Height Max

Determines the maximum height that will be considered when tracing for the ground to place a waypoint at. Should represent the highest reachable part of your world on the z axis.

Trace Height Min

Determines the minimum height that will be considered when tracing for the ground to place a waypoint at. Should represent the lowest reachable part of your world on the z axis.

Waypoint Size

Determines the size of waypoint markers on the world map and mini map (separate values) when maps are at a zoom of 1.0x. Sizes will scale at different zoom levels appropriately.

Waypoint Fade In Time

Amount of time (in seconds) it takes for waypoints to fade in/fade out when being placed/removed.

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