Quest Map Pro
  • Overview
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  • Unreal Launcher
  • Updates
    • Roadmap
    • Update on 1.6 (2025)
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  • Getting Started
    • Integration
      • Add Components to your Controller
      • Add Interface to your Controller
      • Add Interface to your Character
      • Add and Configure Input Mappings
      • Add and Configure the Map Helper
    • Setting Up Landmarks
      • Add the Landmark Actor
      • Define the Landmark Bounds
      • Setting up a Navigation Point
      • Configure Fast Travel
      • Set Name, Icon and Color
    • Setting Up POIs
    • Setting Up Hidden Objects
    • Setting Up NPCs
      • Adding the Interface to your NPC
      • GetNPCState Function
      • GetNPCIcon Function
      • GetActorReference Function
    • Setting Up Navigation Trails
      • Add NavMeshBoundsVolume
      • Scale NavMesh
      • Add the Location Manager to your World
      • Set Navigation Data in Location Manager
    • Using Your Own HUD
      • Place the Compass Element
      • Place the World Map Element
      • Place the Mini Map Element
      • Name the Elements
      • Add Interface to your HUD
      • Set Up Interface Functions (HUD)
      • Set Up Interface Functions (Controller)
      • Disable the Example UI
    • Using A 3D Widget Map
    • Setting Up Quests
    • Setting Up Custom Collision
      • Creating a New Collision Object Channel
      • Changing Actor Object Types
      • Update Character Helper Overlaps
    • Setting Up Save Data
  • Troubleshooting
    • Common Issues
    • Troubleshooting Guide
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  • Systems
    • Systems Manager
      • Configuration
      • Discovery Actors
      • Location Widget
      • Waypoints
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      • Markers
      • Saving
      • Debugging
    • Compass System
      • Compass
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      • Landmarks
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      • Players
      • Debugging
    • Map System
      • Configuration
      • Map Controls
      • Map Fog
      • Player Marker
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      • Player Waypoints
      • Quests
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      • Players
      • Player Notes
      • Dynamic Markers
      • Debugging
  • Helper Blueprints
    • Character Helper
    • Location Manager
    • Map Helper
    • Navigation Helper
  • World Actors
    • Discovery Actor
    • Hidden Object Actor
    • Landmark Actor
    • Point of Interest Actor
    • Quest Actor
    • Travel Point Actor
    • Waypoint Actor
  • Integrations
    • Integrations
      • Lyra
      • Survival Game Kit Version 2
      • Narrative Quest and Dialogue System
      • Easy Multi Save
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  • What is Orbital Market?
  • Why are you telling me this? What do you get?

Orbital Market

An alternative frontend for the Unreal Engine marketplace

Last updated 2 years ago

What is Orbital Market?

is an alternative front end/search engine for the Unreal Engine marketplace created by (also known as Herobrine20XX), creator of the incredible and plugins for Unreal Engine. Orbital attempts to address a large number of shortcomings and missing features that the Unreal Engine marketplace has.

When using the Unreal Engine marketplace, it can be incredibly frustrating to find the right assets. The current search does not work very well at all (see by Craig Perko on YouTube if you'd like examples of this, as well as many other issues with the marketplace), there is very little control over filtering, there are several fairly common filtering options missing, and more. Orbital Market addresses a lot of, if not all, of these complaints while still plugging directly into Epic's own marketplace - so all purchases and such will redirect you to the marketplace page.

Why are you telling me this? What do you get?

Nothing. I just really think Orbital Market is a huge improvement for end users over the base marketplace. There's no financial gain for myself or for the creator of the marketplace, and I am in no way affiliated with the creator. I just want more people to be able to easily find the assets that they want and Epic have not really enabled this even this late into the marketplace's life. Hopefully when FAB launches later this year, that may change. But for now I'd strongly recommend everyone use Orbital Market as their primary way of checking the marketplace.

Orbital Market
Hugo Attal
Electronic Nodes
Darker Nodes
this video