Quest Map Pro
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  • Getting Started
    • Integration
      • Add Components to your Controller
      • Add Interface to your Controller
      • Add Interface to your Character
      • Add and Configure Input Mappings
      • Add and Configure the Map Helper
    • Setting Up Landmarks
      • Add the Landmark Actor
      • Define the Landmark Bounds
      • Setting up a Navigation Point
      • Configure Fast Travel
      • Set Name, Icon and Color
    • Setting Up POIs
    • Setting Up Hidden Objects
    • Setting Up NPCs
      • Adding the Interface to your NPC
      • GetNPCState Function
      • GetNPCIcon Function
      • GetActorReference Function
    • Setting Up Navigation Trails
      • Add NavMeshBoundsVolume
      • Scale NavMesh
      • Add the Location Manager to your World
      • Set Navigation Data in Location Manager
    • Using Your Own HUD
      • Place the Compass Element
      • Place the World Map Element
      • Place the Mini Map Element
      • Name the Elements
      • Add Interface to your HUD
      • Set Up Interface Functions (HUD)
      • Set Up Interface Functions (Controller)
      • Disable the Example UI
    • Using A 3D Widget Map
    • Setting Up Quests
    • Setting Up Custom Collision
      • Creating a New Collision Object Channel
      • Changing Actor Object Types
      • Update Character Helper Overlaps
    • Setting Up Save Data
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    • Systems Manager
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    • Compass System
      • Compass
      • Directions
      • Degree Counter
      • Landmarks
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      • NPCs and Enemies
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      • Players
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    • Map System
      • Configuration
      • Map Controls
      • Map Fog
      • Player Marker
      • Landmarks
      • Points of Interest
      • Player Waypoints
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      • Players
      • Player Notes
      • Dynamic Markers
      • Debugging
  • Helper Blueprints
    • Character Helper
    • Location Manager
    • Map Helper
    • Navigation Helper
  • World Actors
    • Discovery Actor
    • Hidden Object Actor
    • Landmark Actor
    • Point of Interest Actor
    • Quest Actor
    • Travel Point Actor
    • Waypoint Actor
  • Integrations
    • Integrations
      • Lyra
      • Survival Game Kit Version 2
      • Narrative Quest and Dialogue System
      • Easy Multi Save
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Players

Players variable documentation for the Map System

Last updated 2 years ago

Other Player Size

Determines the size of other player markers on the world map and mini map (separate values) when maps are at a zoom of 1.0x. Sizes will scale at different zoom levels appropriately.

Always Show Team Mates

If enabled, team mates will never be removed from the world map.

Team Mate Size

Determines the size of team mate markers on the world map and mini map (separate values) when maps are at a zoom of 1.0x. Sizes will scale at different zoom levels appropriately.