Using Your Own HUD
Integrate Quest Map Pro into your own HUD widgets
Last updated
Integrate Quest Map Pro into your own HUD widgets
Last updated
This page serves as a guide on how to get Quest Map Pro working within your own HUD widget. The steps here should be followed closely to ensure all functionality works as intended, but may need to be adjusted slightly on a project-by-project basis.
The video version of this tutorial is quite similar to the written version. However, the video version may be outdated with small alterations that have happened as a result of the ongoing development of features for Quest Map Pro. With all video tutorials, any alterations to the process will be left as a pinned comment on the video, or just below the embedded video on this page.
The written version of this tutorial is broken down into steps for easier readability.
As of version 1.2.1 there is an additional small step that is not covered in this video. If you do not complete it the system will still work, but you will get an error and the full screen mode won't work either. The new step is covered in this video:
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