> For the complete documentation index, see [llms.txt](https://dapper-raptor.gitbook.io/quest-map-pro/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://dapper-raptor.gitbook.io/quest-map-pro/getting-started/using-your-own-hud/place-the-world-map-element.md).

# Place the World Map Element

Step 2 of 8 in getting Quest Map Pro integrated into your own UI

Add **W\_QuestMapPro\_WorldMap** to your HUD.

<figure><img src="https://lh3.googleusercontent.com/XCr3O8G6wCJR9TRv3un0ntC2C490Fftd-YtwV5NQTRUJTftT7KUPlmpCaz6QISrF19YpHVC_Rwiw3BkhKxkfP0_-WrSir7ZPDb3oyqnef39aRZFvL8B_U7kr3WqVFjKSDlbzCpqHbZzXvj0Uh0OaqaY" alt=""><figcaption></figcaption></figure>

Ensure that the “**Is Mini Map**” setting on the World Map widget element is set to **false**.

<figure><img src="https://lh5.googleusercontent.com/xw5g6axx7e-QyAqxno32-hjFNJPIaq0EOkLQusKy0FrlUi44cr0kryqvy81Ggim8FSze9MBTdaAVmXibNosDBTvHpjC57YHWYeDF9mdens7UpBgO7Hb1Yf2Pw0hHbzwwmlPn9X4PvaO4BKQON-fW00s" alt=""><figcaption></figcaption></figure>

Set the visibility of the World Map widget to **hidden**.

<figure><img src="https://lh5.googleusercontent.com/upWGEz4iUNYFbRC_CPrVHPMJa4Jj3poEXO2B0Y2FUyGWIJrurS17UFeUQlm2ja6Ej1YUqoJjYPHMLiV0qbhoadXeTn46gp3NiU--aXbzO9P4iyGuGpM31ekauo9pUOjKdNbQLbcTydrIiLsrr7S4HDU" alt=""><figcaption></figcaption></figure>

Wrap the world map with a size box.

<figure><img src="https://lh3.googleusercontent.com/YW5E4CqLZ8qk_8dnNt0xlTI9p46T4UFecte4V_4BwN32XLBFxOPBrmZNSTmIgOr6kfmNrIMxGoK0S0y1mAUZ40BHsxoakZQFs2s88IDeuJpqrBuMNDkKOg-XCuhR0D7fhmU79ZoA-3hCsbdk_7slw3s" alt=""><figcaption></figcaption></figure>

Position this sizebox to where you would like your world map to be, once again ensuring that "**Size To Content"** is set to **false**, and increasing the **ZOrder**. To resize your world map you can alter the values for **Size X** and **Size Y** on the size box, ensuring to also set the **Width Override** and **Max Desired Width** to match **Size X** and also ensuring that **Height Override** and **Max Desired Height** match **Size Y**.

<figure><img src="https://lh4.googleusercontent.com/-qjNf5PqwsZElS44madkF2YohiHHTgCM9bSWB1artaSkHatc2Af2Yf2PZRjM8fQ_RrrUB6qIuKj04oiTHwqBbm3h0cHZALIzWQa6wvK7Nh-zeWAEIZMmTrFzu7cqZW_UiSrjdm-MOgB_CH7esElrqoA" alt=""><figcaption></figcaption></figure>

<table data-card-size="large" data-view="cards"><thead><tr><th></th><th></th><th data-hidden></th><th data-hidden data-card-target data-type="content-ref"></th></tr></thead><tbody><tr><td>Go Back:</td><td><strong>Place the Compass Element</strong></td><td></td><td><a href="/quest-map-pro/getting-started/using-your-own-hud/place-the-compass-element.md">Place the Compass Element</a></td></tr><tr><td>Next Step:</td><td><strong>Place the Mini Map Element</strong></td><td></td><td><a href="/quest-map-pro/getting-started/using-your-own-hud/place-the-mini-map-element.md">Place the Mini Map Element</a></td></tr></tbody></table>
