Place the World Map Element

Step 2 of 8 in getting Quest Map Pro integrated into your own UI

Add W_QuestMapPro_WorldMap to your HUD.

Ensure that the “Is Mini Map” setting on the World Map widget element is set to false.

Set the visibility of the World Map widget to hidden.

Wrap the world map with a size box.

Position this sizebox to where you would like your world map to be, once again ensuring that "Size To Content" is set to false, and increasing the ZOrder. To resize your world map you can alter the values for Size X and Size Y on the size box, ensuring to also set the Width Override and Max Desired Width to match Size X and also ensuring that Height Override and Max Desired Height match Size Y.

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