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description: Markers variable documentation for the Systems Manager
---

# Markers

<figure><img src="https://lh3.googleusercontent.com/9DuJ4TgJdOg5dKQ93ehh-NnzXLUze0ZtjaopEvu7kvO_FUQDqf85BFw-Yn3G4uvTbKpw3nnMeiJTwsjvzdQp7hkk89-iiF3iStXGUhLC_dc3AefOBoH-l3xxOAuyAtuy_uJW9R8gNQzB8UI5PeWv1PQ" alt=""><figcaption></figcaption></figure>

<table data-header-hidden><thead><tr><th width="233"></th><th></th></tr></thead><tbody><tr><td><strong>Player Color</strong></td><td>Defines the color of the player's own marker.</td></tr></tbody></table>

### Landmarks <a href="#h.i4uii5jvljg" id="h.i4uii5jvljg"></a>

<table data-header-hidden><thead><tr><th width="235"></th><th></th></tr></thead><tbody><tr><td><strong>Use Landmark Color from Actor</strong></td><td>If enabled, landmarks will be colorized using the color defined in the landmark world actor when they are in the discovered state. If not enabled, all discovered landmarks will be colorized with Landmark Color - Discovered.</td></tr><tr><td><strong>Landmark Color - Unknown</strong></td><td>Color used for landmarks in the unknown state.</td></tr><tr><td><strong>Landmark Color - Undiscovered</strong></td><td>Color used for landmarks in the undiscovered state.</td></tr><tr><td><strong>Landmark Color - Discovered</strong></td><td>Color used for landmarks in the discovered state.</td></tr></tbody></table>

### NPCs <a href="#h.jlaby4nyc2rm" id="h.jlaby4nyc2rm"></a>

<table data-header-hidden><thead><tr><th width="237"></th><th></th></tr></thead><tbody><tr><td><strong>Use State Colors</strong></td><td>If enabled, markers for NPCs will be colorized based on the NPCs state. If disabled, all NPCs will be colored using NPC Color - Aware as the default color.</td></tr><tr><td><strong>NPC Color - Friendly</strong></td><td>Color used for NPCs in the friendly state.</td></tr><tr><td><strong>NPC Color - Neutral</strong></td><td>Color used for NPCs in the neutral state.</td></tr><tr><td><strong>NPC Color - Suspicious</strong></td><td>Color used for NPCs in the suspicious state.</td></tr><tr><td><strong>NPC Color - Aware</strong></td><td>Color used for NPCs in the aware state.</td></tr></tbody></table>

### POIs <a href="#h.w77wqmwvoini" id="h.w77wqmwvoini"></a>

<table data-header-hidden><thead><tr><th width="237"></th><th></th></tr></thead><tbody><tr><td><strong>Use POI Color from Actor</strong></td><td>If enabled, markers for POIs will be colorized using the color defined in the POI world actor. If not enabled, all POIs will be colorized with POI Color.</td></tr><tr><td><strong>POI Color</strong></td><td>Color used for POIs.</td></tr></tbody></table>

### Team Mates <a href="#h.jn0x6hpeqilv" id="h.jn0x6hpeqilv"></a>

<table data-header-hidden><thead><tr><th width="240"></th><th></th></tr></thead><tbody><tr><td><strong>Team Mate Color</strong></td><td>Color used for player markers of players who are considered team mates.</td></tr><tr><td><strong>Team Mate Icon</strong></td><td>Icon used for player markers of players who are considered team mates.</td></tr></tbody></table>

### Other Players <a href="#h.rjbpgrpz58d3" id="h.rjbpgrpz58d3"></a>

<table data-header-hidden><thead><tr><th width="241"></th><th></th></tr></thead><tbody><tr><td><strong>Other Player Color</strong></td><td>Color used for player markers of other players (who are not considered team mates).</td></tr><tr><td><strong>Other Player Icon</strong></td><td>Icon used for player markers of other players (who are not considered team mates).</td></tr></tbody></table>
