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description: Discovery Actors variable documentation for the Systems Manager
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# Discovery Actors

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<table data-header-hidden><thead><tr><th width="226"></th><th></th></tr></thead><tbody><tr><td><strong>Discover Actor Clears Map Fog</strong></td><td>If enabled, discovery actors will clear map fog when activated. Size of the area cleared in the fog will be defined by a circle around the actor origin with a radius of <strong>Discovery Pulse Size</strong>.</td></tr><tr><td><strong>Discovery Actor Landmark State</strong></td><td>Determines the landmark state to be applied to any landmarks managed by a discovery actor. Note that landmarks will not go backwards in discovery state, only forwards (ie. a landmark already discovered by the player will not return to undiscovered just because this setting is set to undiscovered)</td></tr><tr><td><strong>Discovery Actor Pulse Size</strong></td><td>Determines the size of the pulse effect when activating a discovery actor with the effect enabled.</td></tr><tr><td><strong>Discovery Pulse Rate</strong></td><td>Defines how long the entire pulse effect takes.</td></tr><tr><td><strong>Discovery Actor Pulse Color</strong></td><td>Determines the color of the pulse effect (but not base opacity).</td></tr><tr><td><strong>Discovery Actor Pulse Opacity</strong></td><td>Determines the base opacity of the pulse effect.</td></tr></tbody></table>
