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description: Points of Interest variable documentation for the Map System
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# Points of Interest

<figure><img src="https://lh5.googleusercontent.com/z0Paz0yiDUOAN5i1yuLh1AkAx1JhrNvA4Fnh208sHaAInYC1vX3MvUAJF3DhFAD2SBmmFXDslCUjUFYpToAZnDz_WPXEHjQqBtOCvQTweuBGUdjFSW62shcB8I6VYubtQBDqYns0yzBQGtIZx6qY7h4" alt=""><figcaption></figcaption></figure>

<table data-header-hidden><thead><tr><th width="243"></th><th></th></tr></thead><tbody><tr><td><strong>POI Size</strong></td><td>Determines the size of POI markers on the world map and mini map (separate values) when maps are at a zoom of 1.0x. Sizes will scale at different zoom levels appropriately.</td></tr><tr><td><strong>Collect POIs at Startup</strong></td><td>If enabled, the map system will collect a list of all POI actors and process them. Can be very costly in worlds with a lot of POIs. Should only be used if every POI is required at startup as POIs will, otherwise, be dynamically added as the player comes across them.</td></tr><tr><td><strong>Display POI Name on Hover</strong></td><td>If enabled, POI names will be displayed when the player hovers the mouse over the marker icon on the world map.</td></tr><tr><td><strong>POI Name Animation Time</strong></td><td>Amount of time (in seconds) it takes for the POI names to blend in/out on hover/unhover. Should be relatively short. Ignored if Display POI Name on Hover is set to false.</td></tr><tr><td><strong>Minimum Zoom to Show POIs</strong></td><td>Determines the minimum zoom level that a player should be at to see POIs on the map. This can be useful in reducing map clutter at lower zooms.</td></tr><tr><td><strong>POI Fade in Time</strong></td><td>Amount of time (in seconds) it takes for POIs to fade in/fade out when crossing the threshold of Minimum Zoom to Show POIs. Set to 0 for instant.</td></tr></tbody></table>
